Few words about the company
Our first productions were mainly aimed at the youngest recipients and were created for external clients, such as the popular Water World of Minimini Fish realized for Canal +. The experience we gained in running game projects allowed us to develop procedures and business models that brought the first profits.
The next step was the cooperation with PlayWay S.A., our publisher. The result of the joint work was Hotel Dracula, the computer game that won loyal fans. It was a turning point in the company’s development, because it became clear that our products – both those for children and those for companies and corporations – were highly appreciated. This whetted our appetite for more, while the knowledge and experience we had gained allowed us to realize another dream: producing our own games for gamers from all over the world.